However, many found fault with the length and replay value of its single-player experience when compared to contemporary titles in the puzzle genre. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. Finally, the game was digitally re-released on Sony's newer consoles via the PlayStation Network outside of Japan beginning in 2015. Fantavision 202X Is a Sequel to an Iconic PS2 Game Fantavision 202X is actually the long-awaited sequel to an iconic PlayStation 2 launch title, simply titled Fantavision. Fantavision was then remade for Japanese mobile phones starting in 2003. In the hustle and bustle of the massive PS2 launch, with its high power sports, action, and fighting games, Sonys little fireworks puzzler FantaVision is sure to get swept under the rug real quick. Examples in Practice Below I'll give a few general setups as well as how I'd approach the situation: R s W If this were the first shells I got, I'd string 'em together. You will get more points for a 2 Daisy 32 Chain than a 4 Daisy 16 Chain. An updated version with this mode titled Futari no Fantavision was released in Japan in 2002. Finally, remember that Fantavision rewards you more for longer chains than more elaborate Daisy setups. It was released the same day as the console in North America, Europe, Australia, and New Zealand later that year with an added two-player mode. Futari no Fantavision Box Scans PlayStation 2. By Ryan Davis on Octoat 5:36PM PST When attempting to describe Fantavision to. The graphics emphasize the PS2's ability to show particle effects.įantavision was released in Japan on March 9, 2000, a few days after the PS2 itself. Fantavision neither revolutionizes nor damages the genre, it simply comes out somewhere in between. After successfully pitching the project to Sony, Fantavision was supervised by the company's first-party development head Shuhei Yoshida and was completed by a small team in a short time frame. The game was initially conceived by director Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. Fantavision was created during Sony's transition from its original PlayStation (PS1) to its next generation console.
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